Get two playthroughs, one paragon and one renegade. Mostly bad choices( screw the council though) It feels like there should be a … I'll play through ME3 again with a Renegade Shepard but going in as my "canon" Shepard will be the mostly Paragon one who saved the Council so, it'll be interesting to see how that plays into thing if at all. You actually had to work for it in Mass Effect. Or, more accurately, the enemy you know who also has some idea what's going on and knows you aren't lying, who you also have sway with for saving their asses. I don't think it's fair to say none of your decisions matter. And knowing is part of vital nutrition for your daily breakfast. If you chose not to save the Council in the first Mass Effect..then these are the replacements. Dead Space can go by pretty quickly, but Mass Effect 2 you can really sink your teeth into. Also, saving Wrex wasn't just a decision in the first game. The legalisation of ****sexual marriage. Shepard. They can make you a Spectre again and you get the "Reapers" joke if they live. It's easier to understand from a perspective after playing through the original; the council are complete and utter tools who won't listen to anything you say about the Reapers and aren't very useful, but sacrificing them for the sake of then having an all-human council totally makes you a Super Space Racist 5000. You want to avoid that, so save the Council. In Mass Effect 1: Choose to save the Rachni Queen; Kill Wrex on Virmire (leaving Wreav in charge) Save the Council at the end Save the council = 108, Sacrifice the council = 95; In Mass Effect 2: Do everyone's loyalty mission; Save Maelon's Data on the genophage; For Heretic Geth see note below; Save the Collector Base; In Mass Effect 3: You get a sense that your decisions have had far-reaching consequences (see my previous post), even if you aren't directly shown them. Some characters will respond to you differently on the citadel, but that's it far as I remember. Not like it mattered anyway. You can still regain your Spectre Status if you sacrifice the original council, though I think it's only brought up if you chose to place Anderson in the council. Shepard along with any good decision you made along the path, rachni, geth, krogan ect, will help you fight, boarding dozens and hundreds of ships at a time. Mass Effect fans know of Miranda's involvement with the Lazarus Project, a Cerberus initiative to bring Commander Shepard back from the dead after being killed in a Collector attack. IIRC, there are also news announcements on the Citadel about the Turians et al militarising in response and breaking battleship treaties (which is a reference to the Washington Naval Treaty, which was broken in the build up to WW2). I imagine it may determine how much paragon/renegade you'll start off with, though. I never actually had a chance to have these decisions matter. but they just treat it like you make the choice to let them die. I saved them because that's what my Shepard would do. Two Steps From Hell - 25 Tracks Best of All Time | Most Powerful Epic Music Mix [Part 1] - Duration: 1:20:26. See, the major thing that the Reapers always used to their advantage was the systematic dismantling of galactic government. It destabilized the galaxy and with no government leaders, everyone ran around like chickens with their heads cut off. I've been looking at this screen for the past 25 minutes and I just want to start playing. I saved the Council. From: Joker50 | #009Interesting.Considering the major link between the Citadel and the Reapers I definitely think the Citadel will be completely destroyed in part 3. send you an email once approved. 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